Staring blankly into space. Actually meet some friends I haven’t seen since Endwalker release maintenance. /s
I am so excited about all the visual changes, as the vistas are beautiful but low detail render distance of shadows makes look so many beautiful areas very dull.
Otherwise I hope for more varied and engaging combat mechanics in casual content without upping the difficulty necessarily. Otherwise a standard expansion it seems, but I wonder if there will be more unique solo experiences like Endwalker provided with the stealth missions.
Of course it is. Just post here to have this community active, I don’t have anything to gain from virtual upvote points.
I like how I farmed likes for something which is too late to turn in anymore.
Feel free to post the Fashion Report, if I don’t do it in time!
I was very happy with Sage and enjoy playing it almost as much as Stormblood Scholar. MIL Storm’s Crown Extreme with the heavy healing was enjoyable very much or Samurai while dodging bullet hell felt very fast and intense. Obviously there are snoozefest jobs like Bard as well, but some of it is personal preference.
-Cross DC partyfinder won’t be a thing anytime soon unfortunately. From one of the interviews. -Also the theme of Dawntrail will be quite uplifting to contrast the current world issues. Continuation of story isn’t set in stone.
I just tried it out. I thought the initial version was an improvement, but this is overwhelmingly positive for me. All 3 characters of mine look amazing.
I bought the story skip only on a new character and bloody hell is the levelling without new adventurer bonus or preferred world painful. But I will fight through it!
Put the ring in bottom slot for full points. By /u/Fluffy_Ad_9901
I saw it a bit later after the post. But it is a bit of a stretch tbh.
10-methoxy-5,6-dipropylundecan-2,3,4,7,8,9-hexone from /u/cakeotic
It’s the loss meme somehow.
I dislike positionals, because there is never any feedback when you do hit them and with some bosses it just isn’t possible without True North cancellation. There should be some minor animation or sound playing on success.
Is DRG getting really dumbed down though? Losing one positional is meaningless and if another 2 skills disappear to be “replaced” with additional ones it doesn’t really matter.
WHM really needs that mobility for dungeons with the way their AOE works. I also hope Monk doesn’t lose depth, but only less convolutedness. I enjoyed the class in the earlier level ranges a whole lot and then I hated it.
And we will get a free one!
New DDoS reports as of right now.
This looks like I-No from Guilty Gear (Fighting Game).