Just a below average idiot that mostly comments for one of 3 reasons:

Catharsis, expressing exasperation over the general state of things.

Looking to make someone laugh.

Self deprecation.

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Joined 2 years ago
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Cake day: July 25th, 2023

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  • Two of their biggest mistakes were: one, essentially hiding the fact that the single player game Squadron 42 has taken the lions share of the development focus for the last 6+ years. This makes it appear like they just don’t know what they’re doing at all with star citizen and that’s why they’re slow (they still don’t 100% know what they’re doing).

    Second, they made their sound design guy who was just interested in being a pilot and eventually learned how, to be their lead ship performance/gameplay director/developer (not sure exactly on the title name.) that has lead to the ships just not flying how people want or expect them to. That and Chris Roberts wants “WWII, star wars, type dogfights” when people want Newtonian physics, excess speed, fighting.

    A special third I suppose: they need money to continue, I get that, but there is a special place in hell for their marketing team.










  • trying not to have too much of a spoiler

    The game has a new game + type mechanic that allows you to grow stronger in a specific way that I won’t ruin. Unfortunately that means focusing on an outpost or series of outposts becomes somewhat pointless.

    Depending on whether you care about the extra strength or not, you could either play through a few times to build up that strength, or just stick to your single game and build your outposts there.

    Aside from what I wrote in the spoiler (which I hope really didn’t spoil anything) if you’re on PC I really suggest giving the Star Wars Genesis mod a try when you’re done! It’s a complete overhaul and it’s pretty damn cool!