That’s a great outfit mate
That’s a great outfit mate
Hilarious, though this was an onion post
If they’re going for “graphical performance”, whatever that means, the could probably use DLSS 3 to upscale a muddy 360p internal resolution image. It’ll be messy and gross, but fast.
Good, glad this shithouse comment is getting the proper downvotes
Love these low quality ones. Gives a nice homely vibe
Best part is when they’re shit and don’t categorize / separate out their notifications into categories I just turn notifications off. If companies want to play by the rules and have properly segmented notifications I’m happy to let some of them through, else they’re all getting disabled
A gut wrenching mistake, hopefully you’ll only make it once!
Not getting it yet on my international 7 pro. Hopefully soon
Be super keen if a bit more effort was put into “themed icons” where it uses a monochrome icon for each of the apps to force them to use your selected theme pallet. I’ve got no idea why there isn’t an option on the app level to override the default icon so that every app, regardless of how stubborn the developers are will be consistent.
Spot on, I’ve seen plenty of great looking projects that I could contribute to but have next to no onboarding or set-up process. I’m keen on helping out but I’m not going to spend days setting things up locally because the primary project managers CBF to simplify the process.
Minimizing the mental overhead to get started should be something these larger projects strive for, especially if they’re struggling to get devs.
Even something like having a docker container for web apps is massively helpful, being able to up a container and everything just works means more tech adjacent contributors can join the project (designers, UI/UX experts, testers etc)
People generally will fairly buy content when it’s available and fairly priced if they want to support the creators. There’s a huge difference between wanting to help your favorite content producer VS companies that fart out mult-hundred dollar box sets of old content
I’ve found CS6 has almost every feature you’d want and it’s well over a decade old now. Much better in my mind than paying monthly for new features you won’t probably use
Docker for example is used on the Kbin project. They’ve created a docker image that gets PHP, Posgres and all the other services needed to get up and running with the project.
Without that image you’d have to manually get everything up and running and while I’m sure some people are comfortable jumping into a new project, having a single image that does most of the legwork means you can attract developers who just want to get started right now.
This is super handy for UI/UX/Designers/concept focused people who need to get the project running locally quickly.
The system is based on the bleeding edge of the PHP stack, using PHP 8.3x and Symfony 6 as the framework. There’s plenty of devs out there, especially symfony ones. The main issues I’ve found is pulling in people who are interested in the ActivityPub side of the project.
I think a few more months and most of the user-facing UI/UX issues will be improved. The moderation side, along with quality of life admin tools are definitely lacking though.
There’s been a heap of development going on with kbin recently, with a release upcoming. Overall the development process has been a bit slow with Ernest (the guy who owns the project) having personal issues to resolve.
Definitely the moderation process needs to be improved so that we have better ways of addressing spam so it doesn’t bother other instances.
Personally I’m of the opinion that we should be using a metric based system where we weigh in the users date or creation, overall interactivity, upvote / downvote ratio and other data to potentially flag spam users. But honestly fighting spam is really hard and all of that would have to be built (plus it’s a public repo so bad actors could look for how this is pieced together and find new ways to get past)
I think the main issue here is the precedent it sets. Every time we see a new awful thing rear it’s ugly head, people don’t scream loud enough or for long enough. Because of that, these things become ingrained and part of the norm.
We certainly don’t want “installations” (whatever that actually means to them, which isn’t even explained well) to get a foothold.
It’s a truly horrible chain of events. Unity has been continually scaling back it’s development objectives, canning their developer game samples and overall it feels like they’re struggling.
While overall I’m fairly happy with Unity as a game engine, I’m not happy with Unity as a company, which seems to prioritize the strangest things while features and optimisations seem to languish
Would have expected the asset hosting to be higher, given the number of images (both the original + the resized thumbnails etc)
Least it’ll have 32x9 support for when I pick it up on sale down the track, that’s nice.
These graphically intensive games need to launch with DLSS/FSR parity, adding it in later isn’t great for the end user