• gaael@beehaw.org
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    1 year ago

    Looks like a nice ARPG, but it seems to integrate an “always online” bullshit requirement, can someone who actually has it confirm or rectify ?

      • gaael@beehaw.org
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        1 year ago

        Thanks !

        Funny thing: on your screenshot, it looks like the Play Offline button is greyed out. But it’s just a visual thing and you can totally click on it, right ?

        • russjr08@outpost.zeuslink.net
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          1 year ago

          Yes, I’m pretty sure its just because if you hit enter on that screen, it assumes and selects the Play Online button.

          Play Online is actually a relatively newish feature as far as I understand. Multiplayer only came around earlier this year, before then your save was only offline.

        • marco@beehaw.org
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          1 year ago

          Actually both buttons take you to the same character selection screen, just with either the Online or Offline character list preselected ;)

      • bob_lemon@feddit.de
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        1 year ago

        Grim Dawn has one major issue IMO: it overuses passives and semi-passive abilities. When I play an action RPG, I want to actively push different buttons to do different things instead of optimizing my primary attack to do a bit of everything.

        • marco@beehaw.org
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          1 year ago

          Just cause it’s a Diablo type game I enjoy that does not need online :)