It developed a lot, for example had a reoccurring character from the Goblin encounter called Dibb, he’d always escape. Every session just added more and more lore and eventually ended with them having their own HQ in the abandoned village where they faced the Dragon.
It developed a lot, for example had a reoccurring character from the Goblin encounter called Dibb, he’d always escape. Every session just added more and more lore and eventually ended with them having their own HQ in the abandoned village where they faced the Dragon.