Sales on current-gen consoles must’ve not been great

    • UndercoverUlrikHD@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      5
      ·
      edit-2
      3 months ago

      People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.

      • SpaceNoodle@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        3 months ago

        No, it’s because you’re being a petulant turd when people inform you that you are objectively wrong.

        • UndercoverUlrikHD@programming.dev
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          5
          ·
          3 months ago

          Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:

          1. The game never compiled the shaders
          2. You already had the shaders pre-compiled, which isn’t a thing on normals PCs
          3. You never noticed
          4. You’re lying

          It’s impossible to avoid for games that suffer from it.