Just to give credit where credit is due, I’m actually running this as a Changling campaign, using the old WoD rules from the 90s. The players are a Motely who work at an Irish Pub owned by their Sidhe patron, who dies unexpectedly and leaves them the pub, which is also a Freehold. It turns out it’s in massive debt in the mortal world and faces various supernatural challenges as well.
I’m encouraging my players to make argumentative and annoying characters and to try to resolve problems with sitcom solutions, rather than combat or conflict.
I wanted to come back and tell you, because I never would have thought of it without you.
Add in a few more amoral mythical creatures and you’ve got It’s Always Sunny in Faerie. I’d give that a watch.
FTFY
Ah yes, of course, the city of mythical love.
I’m… stealing that as the title of a module to write and run at my next gaming con…
Faeladelfia
Just to give credit where credit is due, I’m actually running this as a Changling campaign, using the old WoD rules from the 90s. The players are a Motely who work at an Irish Pub owned by their Sidhe patron, who dies unexpectedly and leaves them the pub, which is also a Freehold. It turns out it’s in massive debt in the mortal world and faces various supernatural challenges as well.
I’m encouraging my players to make argumentative and annoying characters and to try to resolve problems with sitcom solutions, rather than combat or conflict.
I wanted to come back and tell you, because I never would have thought of it without you.
I would watch Always Sunny in Fairly Odd Parents