One way to get out of the video-game industry funk is to recognize that players aren’t spending $70 on most games

  • cecilkorik@lemmy.ca
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    4 days ago

    That’s what indie games are for, instead of these absurd-budget blockbusters that often aren’t even fun, but also, the world just needs to be cheaper to live in. Games are first on the chopping block because disposable income for entertainment is always the first to collapse.

    • mohab@piefed.social
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      4 days ago

      Unfortunately, some genres struggle going indie because they’re too expensive to develop and aren’t guaranteed to sell well. There is a reason PlatinumGames can’t afford to make Bayonetta if Nintendo doesn’t put up the money, for example, and almost every indie studio that attempts a similar feat has to spend years and years in early access.

      The Genokids developer has been working on the game for +5 years and has only 2 chapters to show for it. Mahou Arms released on Steam in April 2020, and is still in early access today.

      The world has become too expensive for some things to comfortably exist, or exist at all, unfortunately.