Joe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 9 months agoThe five pillars of emergent gameplaywww.gamesindustry.bizexternal-linkmessage-square5fedilinkarrow-up113arrow-down13file-text
arrow-up110arrow-down1external-linkThe five pillars of emergent gameplaywww.gamesindustry.bizJoe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 9 months agomessage-square5fedilinkfile-text
minus-squaregoatbeard@lemm.eelinkfedilinkarrow-up5·9 months agoFor me it was “monopolize players’ time” That’s some draconian nonsense I don’t want
For me it was “monopolize players’ time” That’s some draconian nonsense I don’t want