Hello fellow indie developers! 👋
I am currently developing A Survival Game, a chaotic 2D survival experience that combines cards, choices, strategy, and permadeath. The core idea is simple: every decision has consequences, and the chaos is part of the fun.
In my latest update, I introduced a new twist:
The bunker can now be invaded by a strange creature known as the Blat Choice 🦀.
These crab-like creatures roam back and forth relentlessly, adding pressure and unpredictability to survival runs.
I also shortened the map, improved visual feedback and performance, and polished animations to make gameplay more dynamic and engaging.
📌 You can check out the game here: [https://danielgamedev14.itch.io/a-survival-game]
I would really appreciate feedback from other devs, especially regarding:
How well the new creature design works in terms of gameplay tension.
Thoughts on balancing chaos and strategy in survival-based games.
General impressions on performance and pacing.
Thanks for reading, and I’d love to hear your thoughts! 🙏