Super Mario RPG is releasing on November 17, 2023 for $59.99
Site / Company | Author | Score |
---|---|---|
Destructoid | Timothy Monbleau | 9/10 |
Dexerto | Olly Smith | 4/5 |
EuroGamer | Christian Donlan | 4/5 |
Game Informer | Kyle Hilliard | 8.75/10 |
GameSpot | Steven Petite | 8/10 |
God is Greek | Adam Cook | 9/10 |
IGN | Tom Marks | 8/10 |
LevelUp | Pedro Pérez Cesari | 9/10 |
Nintendo Insider | Alex Seedhouse | 9/10 |
NintendoLife | Alana Hagues | 9/10 |
Polygon | Oli Welsh | |
Siliconera | Brent Koepp | 9/10 |
Twinfinite | Zhiqing Wan | 4/5 |
WCCFTech | Nathan Birch | 9/10 |
Aggregated:
- Metacritic: 83/100
- Opencritic: 84/100 with 98% recommended
If you want reviews format with some summary, World of JRPG’s community here as a review thread as well: https://lemmy.world/post/8301361
So, any hype for the game?
I was planning to get it day 1, but may have to delay it couple of days (for some personal reasons). What about all of you? How many of you are getting it day 1?
What do people think of the new massive team attack? Does it mess with the balance too much? Is it easy to ignore if it does?
Other than one scripted one it makes you do as a tutorial when they become unlocked they’re optional, can keep it in your back pocket at 100% charge until you feel like manually hitting the trigger button
So, I didn’t read the reviews in-depth, as I prefer to go into games mostly blind, but some reviews mentioned, easy combat, and one in particular said new mechanics makes combat easy. I assume that’s the mechanic you are talking about.
As for how easy it is to ignore, no idea. But any attack should be voluntary I assume, shouldn’t force you to use an attack.