That’s going to be an awkward encounter: “Hey Dave, how’s death treating you? I’d like to say I’m sorry for fragging you, but it would be a lie.
You absolutely had it coming and I saved a lot of lives that day”
The average soldier kill rate (of other soldiers) can’t exceed 1; if one side does really well with a high average, the other side necessarily did poorly.
Put it another way - imagine a super bloody war with 1 million soldiers who all killed each other. You have 1 million kills, divided by the 1 million soldiers, creating a 1.0 soldier kill rate.
If any soldiers survived, the rate drops. Obviously you can get a number above 1 if you place civilian deaths in the numerator but not denominator; but in the “ideal” war where civilians are safe it can’t exceed 1.
Went to war and only killed one dude?
For a Vietnam vet, statistically it was more likely to be his CO than an enemy combatant
what’s CO
Commanding Officer. A practice known as “fragging”
That’s going to be an awkward encounter: “Hey Dave, how’s death treating you? I’d like to say I’m sorry for fragging you, but it would be a lie. You absolutely had it coming and I saved a lot of lives that day”
As it should be.
Thats not unusual i would think. If you get injured in your first encounter then thats a pretty likely outcome.
The average soldier kill rate (of other soldiers) can’t exceed 1; if one side does really well with a high average, the other side necessarily did poorly.
Put it another way - imagine a super bloody war with 1 million soldiers who all killed each other. You have 1 million kills, divided by the 1 million soldiers, creating a 1.0 soldier kill rate.
If any soldiers survived, the rate drops. Obviously you can get a number above 1 if you place civilian deaths in the numerator but not denominator; but in the “ideal” war where civilians are safe it can’t exceed 1.
Aka an infinite k/d and we don’t know his assists