The effort to squash unlicensed controllers hurts plenty of paying customers, and might not even achieve its goals

  • GreyEyedGhost@lemmy.ca
    link
    fedilink
    arrow-up
    4
    ·
    1 year ago

    Windows is trying to both maintain backwards compatibility and lock-in. That’s pretty hard at the best of times, moreso when you didn’t initially have lock-in. If I can get my games working on Linux (i hear it’spossible, but I need time), the only reason I’ll have to use Windows will be work-related.

    • ɔiƚoxɘup@beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      My new job has me doing a lot with Linux. Might be the push I need to just pull the trigger. Certainly the OS is cheaper.

      • Skelemental@mastodon.gamedev.place
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        @Quexotic @GreyEyedGhost for what it’s worth I’ve been working on Linux servers professionally for 15 years and I use a windows desktop and an osx laptop both personally and for work. I can’t think of a particular advantage a Linux client environment would give you. The last thing I want to do in either place is extra work making my local environment functional.