Can anyone eli5 what the steam runtime actually does?
It’s the thing that actually runs your games.
Alternate account: @woelkchen@piefed.world
Can anyone eli5 what the steam runtime actually does?
It’s the thing that actually runs your games.
Seems they moved away from code names: https://gitlab.steamos.cloud/steamrt/steamrt/-/blob/steamrt/steamrt4/README.md?ref_type=heads
v4 used to have the code name “medic”: https://gitlab.steamos.cloud/steamrt/steamrt/-/blob/wip/task725/medic/README.md?ref_type=heads


Does it not come to you that someone might have never even heard of DF?
These few people can just watch a few minutes of the video and get the gist of it.


Sure, you get an A for answering the question, but my point was that the hate they get today on Linux is misguided because people only have vague or non-specific complaints.
Not learning from the past means repeating the same mistakes. I see little evidence that NVidia’s overall approach changed. It’s always that everyone has to adapt to their way of doing things and rarely that NVidia seek collaboration first. That’s why it has taken years and three entirely different memory management technologies.
With NVidia it’s always “This is the last piece of technology and then everything will be perfect.” ExplicitSync is only the latest episode. Now that ExplicitSync is there, compatibility on Linux is still a crapshoot with NVidia.
When Nvidia announced that they were going to move the proprietary parts of their driver into the GPU firmware, and open source the kernel module, there was a lot of hate about how they’re being assholes for not releasing the whole thing as open source, relying on proprietary blobs, etc. Yet that’s stupid, because it’s literally the exact same thing AMD and Intel do for their much beloved drivers.
Where is the closed source user space of Intel and AMD drivers? It doesn’t exist because they use Mesa for the best possible compatibility. NVidia don’t. I’ve read comments by people bashing the recent Baldur’s Gate 3 Linux release and being full of graphics glitches. Then they list their hardware as proof how great it is and they all have NVidia GPUs.


Yes, but as the sidebar says, it’s only a non-binding recommendation.


as long as people remember to use flairs.
Lemmy doesn’t have flairs.


It’s the 240th episode of DF Direct Weekly. I don’t think they have to explain the format at this point any longer.


Afaik, their drivers support GBM today so it’s kind of outdated.
Well, of course. I literally said this was a fight over years, so of course in the past. You wanted to one example of why the hate and I gave you one example of why the hate.


Can you give an example?
Trying to push three different technologies years after AMD, Intel, Mesa, … agreed on GBM.


In case you aren’t aware, Nvidia was the main driving force behind getting explicit sync support into Wayland, which is a feature that greatly improves performance for modern graphics APIs.
In case you’re not aware but it took years of fighting NVidia for them to finally conform to standards and conventions agreed by everyone when NVidia didn’t care to participate.


The issues may be totally valid but yeah, Nvidia can be expected to have patches ready.
Looks similar to the Google ffmpeg situation where Google AI file bug reports, bury the developers, and don’t send any patches at all.


Patches welcome


I think that there is a somewhat decent chance that there will be an ARM Steam Deck Mini at some point. The Steam Client will probably be released for ARM distributions. I think for the foreseeable future there will be a considerable overlap of topics between thee devices.
I think should there be a flood of posts regarding hardware tinkering of the other devices (people sharing faceplate STLs for Machine or addons for the Frame’s expansion port), they could be directed to dedicated communities but for now IMO it’s fine to be inclusive.


In one of the interviews they said that Frame is only the first of several ARM devices in development. My guess is that some sort of Steam Deck Mini is likely to launch next but once the ARM Steam client is out, tinkerer at Valve also have more options.


Seems excessive when you can just as well use RustDesk.


Luckily early next year Valve releases a version of SteamOS that runs on a phone processor. I honestly wouldn’t be surprised if Steam Frame with Qualcomm SoC is just a first step for a phone several years down the road, kinda like a non-crap resurrection of the XPeria Play.


Why TF would Google start caring about what users want now, especially since this issue is way less visible to most people?
EU Digital Markets Act. Google is already on the list. The watchdog is watching Google.

Question, who uses the left trackpad and what for?
Every RetroDECK user
Steam Frame is their new VR headset
And Valve literally say on the Steam Frame website that it has a desktop mode running Plasma, just running on an ARM processor instead of x86, and can be used as stand alone PC.
Not sure I wanna blow battery charge on editing spreadsheets in LibreOffice in VR but it’ll be possible.
Proton runs on SLR.