Turns out Gamma Ray Bursts are just distant peasant railguns
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- 174 Comments
Somewhat pedantical quibble, really just because I find it interesting: It’s not exactly limited by barrel length. We can make faster burning, higher powered propellants, which you can get the full energy out of with a shorter barrel. The reason we don’t is because that means you have a higher pressure inside the chamber and, even if your gun doesn’t explode, you face more erosion from use. Your metallurgy ends up being the limiting factor, as it’s all about how strong you can make your chamber. I just think it’s cool because guns are a great example of how inter-related technologies are and how everything depends on everything else. Take a design for a machinegun back to the Napoleonic era and it will be worthless because without smokeless powder it will jam and clog after a couple rounds. Take back a formula for smokeless powder and it will be worthless because you don’t know how to make brass cartridges. Try to make brass cartridges and you’ll find you lack the precision tooling, and so on.
Not necessarily!
Much more so. Because the people that aren’t shitlords wind up finding and staying in a stable group, while the people who can’t maintain human relationships get perpetually booted back into the rando pool, so it becomes more and more concentrated awfulness all the time.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•For a game called "Dungeons & Dragons" there is a shocking lack of both dungeons and dragons
12·14 days agoI started a campaign where, after 20 years of gaming with this group, we were finally going to have a dragon for a big bad. Then my entire country collapsed irl, destroying the game. It’s like the universe abhors actually having dragons in your D&D game.
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RPGMemes @ttrpg.network•You get the controversy your fandom deserves
2·14 days agoI still play D&D…3.5.
Polyamory. Polygamy means multiple marriage and is illegal. Also commonly associated with culty non-consensual stuff instead of consenting adults
Herd them ahead of you to clear traps
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•What are some tools you personally use for prep?
1·20 days agoGoogle drive for notes, DungeonFog for maps.
Dan Savage at least has repeatedly apologized and cut that shit out a long time ago.
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•Why Megadungons? A Campaign Structure for Modern Lives
4·1 month agoIIRC you spent gold on XP by carousing; basically, blowing all your cash on ale and brothels was how you leveled up.
protip: don’t cross them off, write who they are on the list (eg “Rivermeadow blacksmith”) so you can remember when the players come back to them a million sessions later
sirblastalot@ttrpg.networkOPMto
rpg@ttrpg.network•Thoughts on preemptively banning Gen-AI?
181·1 month agoThanks everyone for your feedback. I get that this is a contentious issue, and I appreciate everyone being nice to eachother (and me) while discussing it. (Those of you that didn’t, you know who you are)
Based on the upvoted comments and the arguments that I found most cogent, I will be banning generative AI in the community.
A few related issues were raised, and I’d like to explain how I intend to address them:
https://ttrpg.network/post/26260249/17201676 Rhaedus raised concerns about the difficulty in determining if something is AI generated or not. As with all rule enforcement on this site, I’ll be relying on you all to report suspected violations, and I promise I’ll give you my best-effort attempt to make a fair judgement.
https://ttrpg.network/post/26260249/17206513 Carl and others raised concerns that this might impact posts predominantly about human-created content that have some trivial or incidental amount of AI generated comment. In such a situation, if the use of Gen AI is really that minimal, it would never come to my attention in the first place, and therefore wouldn’t get removed anyway.
Several users advocated for an explicit carve out for discussions about the use of AI, which is a good idea and will be included in the rule.
Thank you again for your input and your civility.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•The Wizard and Sorcerer beef continues
21·1 month agoFound the bard
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•On the strictness of "Limit Self-promotions"
2·2 months agoAbsolutely. I like talking about design with people perhaps too much!
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•On the strictness of "Limit Self-promotions"
3·2 months agoHey, sorry for the delayed response, I have been traveling.
That rule originally came from when we were a much busier subreddit. I recognize it’s harder to really be “active” now, with so few threads. If they want to try to be a part of the community, I have no objection to them making a post about their game. No specific definition of what “active” means in terms of number of comments or anything, we’d just like to avoid the kind of drive-by spam of “buy my game kthnxbai”
After awhile, Poseiden comes and kicks your ass until you stop. Live by the magic sword, die by the magic sword.
I like the mental image of a dwarf ship that’s 6 ft tall and got 47 masts to make up for it.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•If spells were written how my players use them
3·3 months agoImagine the emotional and physical damage of taking your first shit in thousands of years.
See what you do is, you put the peasants in a circle and have them pass a magnet to eachother. Put a coil of wire in the middle and you’ve got infinite free energy!