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Joined 1 year ago
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Cake day: June 25th, 2023

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  • Ah, the usual propaganda from the fucking content mafia and the lobbyists they bought:

    “The takedown of Fmovies is a testament to the power of collaboration in protecting the intellectual property rights of creators around the world,” Knapp says.

    “Strengthening intellectual property rights is an important element of the U.S.-Vietnam Comprehensive Partnership,” Knapper said

    I’ll happily repeat again and again and again:

    • If pirate sites offer a better user experience than your paid offerings, you don’t deserve payments at all
    • The money goes mostly to some rich fucks, fucking shareholders, lawyers and bought politicians and and not to the artists/creators of the movies (with some exceptions for the really big names)
    • I will very happily pay a service which is not shitty, not region locked, doesn’t annoy me with advertisement and is reasonably priced. The illegal sites are demonstrating that it is possible to sustain such an offer on advertisement alone. Don’t give me fucking bullshit that it is not possible for companies like Netflix while most of the subscription fees are going to shareholders and higher management instead into creating new content

    Seriously, fuck all the politicians and governments which act against the benefit of most of their population to conspire with the content mafia.





  • Amen! One thing which drives me crazy is that most people confuse beginner friendly and user friendly, the two things are absolutely not the same thing. There is nothing wrong with having tools which are beginner friendly, especially for stuff one does once in a while. There is everything wrong with nerving tools which are for pros or even everyday usage: If I use something everyday I have rather an optimization for the mid or long run, than for the first few hours…


  • TDD as in religion is overrated. TDD done right is IMHO extremely effective.

    The problem is, writing good tests is really hard, and I have seen/committed/experienced a lot of bad tests… just the top of my mind problems with TDD done wrong:

    • testing the implementation instead the interface
    • creating a change detector
    • not writing / factoring the tests in a good way
    • writing tests / TDD w/o having an overall design for the software

    For every non trivial piece of software written w/o TDD, I always saw the same pattern: First few hours/days/weeks, rapid progress compared to TDD, afterwards: hours/days/weeks wasted in debugging, bug fixing etc… and the people can not even catch up with tests if they wanted.

    Is TDD always the answer? Of course not, it is a tradeoff like everything else in technology. OTOH I have yet to see a project which benefited from not using TDD by any metric after a few days in.