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Joined 2 年前
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Cake day: 2023年7月17日

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  • Why are people promoting this, all of a sudden?

    They just released a new version a few days ago that’s really solid and aims to be a drop-in replacement for Windows. It’s probably the most beginner friendly distro out there and has stuff like Onedrive/MS 365 integration for people using that stuff.

    The paid version is useless unless you need support.



  • popcar2@programming.devtoLinux@programming.devDo I dare say it 🥺
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    2 个月前

    No idea what the other commenter is on about, I used Zorin ~2 years ago. It’s a great distro for people new to Linux, and IMO has the cleanest aesthetic of any distro I’ve used. It was also super stable and reliable.

    My issue with it (and ultimately the reason why I moved) is that it aims to be very stable which means its packages can get very outdated. I think the Nvidia drivers they used at the time I was on it were two years old. It’s not something most people would notice especially with how much Flatpak is used nowadays, but you’ll run into annoying cases where that thing you want to update isn’t available in that package manager.

    Even looking at the website, Zorin 18 is out but it seems people on Zorin 17 will have to wait a few weeks for a way to upgrade.


  • That’s kind of the big issue when starting out, finding like-minded people that are willing to work with you. Your best hope is to try again to find somebody that’s at your level and wants to help with the game. If you have any local gamedev community, even if it’s just your country, I’d highly recommend looking there as opposed to random people online because (in my experience) people tend to be more serious in smaller communities, especially if you can meet up IRL.

    I don’t think anybody really cares if you use AI for your free hobby projects. The problem is that AI is really bad at gamedev, so you’ll suffer a fair bit with broken code and not knowing how to tie everything together in the game engine.

    I want to be a game artist and learning to code seems like it would be a distraction from that. Is it wrong to think that way?

    Not at all. Not everybody wants to be a solo indie dev that’s trying to be good at everything, most people I know are either just a programmer or just an artist. Get good at what you do and try your best to find a teammate you can trust who’s also serious about it.
















  • I just want something that will say : here’s your main, here’s your player character, we’ve taken care of the collision detection and inputs and rendering, there’s no gravity. Paint the tiles on this screen, and get going.

    Are you looking for a framework or a game engine? You talk about frameworks in the post but it sounds like you actually want something that does everything for you, which is more in line with engines. There are a lot of 2D engines out there like Godot, Unity, GameMaker etc. that are all pretty easy to use.

    I used Unity in the past but am mostly a Godot fan nowadays. Try Godot, it might be what you’re looking for.




  • Okay, þ is not going to happen, just say th.

    Anyway, I did try V before Nim and found it way too unstable (which is corroborated by every other blog post talking about it). I also couldn’t get the language server to work no matter what I did, it just fails to start which isn’t a good first impression. This isn’t even mentioning all the drama behind the scenes for this language.