Motorcross Enthusiast
West Virginia University (CFB and CBB)
Tennessee Titans and Nashville Predators
Elder Scrolls Online (PC/NA) Helldivers 2 MX Bikes

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Joined 2 years ago
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Cake day: April 29th, 2024

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  • It helps that it’s trending towards being a pre-built PC more and more, and I do think that will help in some regard. If the PC and Xbox versions are able to be the same, then dev costs go down, and you get a pretty solid idea of what a good lower-to-mid tier spec PC can do and optimize for that. It also would hopefully mean that more and more catalog becomes playable on PC, but who knows how far back that would go. Maybe Microsoft would make an emulator that you log-in to for access to 360-onward games? May be extreme wishful thinking there tho lol





  • I got a Gulikitt KK3 Max and have really liked it so far. I got one because I got tired of having to resynv my Elite 2 to the PC via Bluetooth (it NEVER saved it as a device, some kinda issue I imagine switching from Xbox connection to BT), and I wanted to try to get out of the Elite 2 swap every 7 months. No complaints so far, other than I can’t monitor battery level. I like the back paddles more too, they are more spaced than the Elite.

    Hall effect sticks, swappable ABXY mechanical buttons, and the triggers can be mechanical switch with the trigger stops engaged. Really nifty controller.



  • I think a lot of it is that it’s direction was a bit different. Halo was built on basically immortal Master Chief. Reach had Spartan 3s, which weren’t as “Master Chief”-y, and we see every one of em die on screen as part of the story. That is a pretty stark contrast to Chief never dying. Additionally, if IIRC, the multiplayer was meh, and multiplayer was a huuuuge deal at that time. The story was great (even despite what people said about it at the time) but the multiplayer didn’t carry the game, so it was generally a “play the story, go back to Halo 3” kinda game.

    My perspective on it, tho.



  • No, but I didn’t want the headache of multiple peripherals, and when you’re 15, it’s hard to convince a parent to spring for more expensive options out of convenience lol. There were options, but even still, some games didn’t come with native controller support (I built my 1st PC in college in…2013? for ESO, and the controller support was through a mod, and it barely worked at the best of times).

    Theyve just gotten so similar in their function, it’s increasingly hard to justify a console anymore. Microsoft basically forgoing exclusives now only strengthens it


  • It also helps that consoles are becoming more and more PC-esque and expensive. Consoles were a good alternative because they were cheaper, had exclusive titles, and had the ability to couch game, and usually were just “pop disc in and play”. They were also pretty stand-alone devices. My biggest issue with PC gaming prior to really this generation was I cannot stand M+KB, I like sitting back in a chair with a controller. But now, peripherals are more able to operate on multiple platforms, games do cross-platform releases, cross play is more prolific (and cross-saves as of late), and it’s easier to switch now and not “lose” your friends. Plus, the cost of consoles anymore are much closer to equivalent PCs now.

    Console positives are dwindling, or at least becoming neutral to PC.