Gets carried away in overly rambly rants about unimportant bullshit, uses fancy words without understanding their meaning, has a complete lack of self awareness.
Likes budgies.

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Joined 1 year ago
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Cake day: June 10th, 2023

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  • A slicer is the program that takes a 3D model and “translates it” into the sequence of actions that the printer needs to do to create that model. It is called a slicer because 3D printers build the models in horizontal layers, or in other words, in slices.

    Cura is one of the slicer programs available. There are many, divided between slicers for FDM printers (the ones that print from a spool of material) and slicers for resin printers (the ones that print from the disgusting goop that comes in bottles). Your printer tends to be packaged with a suggested one but usually you can use any of the appropriate type.

    Slicing is one of the most important parts of 3D printing, and it tends to be the difference between ending up with a pristine figure or a very blurry one. In the most extreme cases, good slicing will be the difference between a successful and unsuccessful print.




  • waaaay out of the timeframe you have specified (it is a 2020 game that is still actively updated) but still with the same vibes, I’d check out Easy Red 2, as it scratches that specific itch of a WW2 shooter with scale. It is maybe too open at times for my taste but it is one of the very few modern games covering that niche. It does have optional squad management gameplay elements but you can ignore those in favor of playing a simple soldier, and the AI will do those jobs for you.
    https://www.youtube.com/watch?v=7ziR73NhHjY












  • If this is true… Oof…
    Like, imagine losing your job because somebody decided to drop over 70 milion in something like this… I bet everybody affected would have predicted that this needed to be canned way earlier. Yet the people responsible for this unforced error will be largely unaffected because since business is accepted to be a gamble at times, I guess that means you get to make stupid mistakes that ruin hundreds of livelihoods for no reason and just go oops, my bad, we’ll have to do a tactical restructuring I guess.
    Seriously, the first trailer was unanimously received with “another one of these games?” reactions. There is no excuse for any dollar spent after that! Anybody could have told you it was a miss! Aaaarrrgh.

    Also much less important but still frustrating, knowing that so many properties under SEGA have struggled to get a budget and support, while they were spending all of the money in a fire pit instead. Now that it’s been cancelled, we can say ANYTHING would have been a better use of that money. Don’t ever let SEGA tell you that anything would be a bad project ever again! Oh, SEGA, you still think a localized port to modern platforms of Valkyria Chronicles 3 would be a bad project? Well let me tell you, it sure as hell wouldn’t have lost DOZENS OF MILLIONS.

    And in that line, nothing hurts more for me personally than knowing all of the issues that the Total War franchise has had, with products that didn’t get the development time they needed, additional content policies that went way overboard with pricing, very small degree of evolution and investment between entries… And the money that could have gone to that consistently performing franchise that has no true substitute competitors was instead going to… To burn it in a pit with funny colors and masks and dances and…

    Man, I just cannot. Man.





  • I have to agree with this, for certain games limiting the saves is the correct answer honestly.

    Something like the Fear and Hunger series wouldn’t work as well with unlimited saves anywhere because a large part of the appeal is to have to struggle and power through horrible conditions, that would be lost if you could reload every time one of your pals got their arm cut off in a fight and stuff like that